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Trax3 3.1.0
trax track library
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Interface for cameras that can get attached to a Body. More...
#include <C:/Trend/Development/Trax3/Code/trax/rigid/modules/Camera.h>

Public Member Functions | |||
| virtual void | AttachTo (std::shared_ptr< Body > pBody)=0 | ||
| virtual std::shared_ptr< Body > | GetBody () const =0 | ||
| virtual Camera & | operator= (const Camera &camera)=0 | ||
| virtual void | AttachTo (std::shared_ptr< Module > pModule)=0 | ||
| If attached to a module, the camera will stay on top of the terrain and will not penetrate geoms in the scene. | |||
Center | |||
Sets the center relative to that a BodyCam is moving.
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| virtual void | Center (const spat::Frame< Length, One > ¢er)=0 | ||
| Signals that the user put the camera into a state that might signal to cut loose from the body. | |||
| virtual const spat::Frame< Length, One > & | Center () const =0 | ||
| Signals that the user put the camera into a state that might signal to cut loose from the body. | |||
| virtual bool | GetLoose () const =0 | ||
| Signals that the user put the camera into a state that might signal to cut loose from the body. | |||
| virtual bool | BodyRealtiveRotations () const =0 | ||
| virtual void | PhiLimits (const common::Interval< Angle > &limits)=0 | ||
| Signals that the user put the camera into a state that might signal to cut loose from the body. | |||
| virtual const common::Interval< Angle > & | PhiLimits () const =0 | ||
| Signals that the user put the camera into a state that might signal to cut loose from the body. | |||
| virtual void | PhiResetValue (Angle phi)=0 | ||
| Signals that the user put the camera into a state that might signal to cut loose from the body. | |||
| virtual Angle | PhiResetValue () const =0 | ||
| Signals that the user put the camera into a state that might signal to cut loose from the body. | |||
| virtual void | Phi (Angle phi)=0 | ||
| Signals that the user put the camera into a state that might signal to cut loose from the body. | |||
| virtual Angle | Phi () const =0 | ||
| Signals that the user put the camera into a state that might signal to cut loose from the body. | |||
| virtual void | ThetaLimits (const common::Interval< Angle > &limits)=0 | ||
| Signals that the user put the camera into a state that might signal to cut loose from the body. | |||
| virtual const common::Interval< Angle > & | ThetaLimits () const =0 | ||
| Signals that the user put the camera into a state that might signal to cut loose from the body. | |||
| virtual void | ThetaResetValue (Angle theta)=0 | ||
| Signals that the user put the camera into a state that might signal to cut loose from the body. | |||
| virtual Angle | ThetaResetValue () const =0 | ||
| Signals that the user put the camera into a state that might signal to cut loose from the body. | |||
| virtual void | Theta (Angle theta)=0 | ||
| Signals that the user put the camera into a state that might signal to cut loose from the body. | |||
| virtual Angle | Theta () const =0 | ||
| Signals that the user put the camera into a state that might signal to cut loose from the body. | |||
| virtual void | RadiusLimits (const common::Interval< Length > &limits)=0 | ||
| Signals that the user put the camera into a state that might signal to cut loose from the body. | |||
| virtual const common::Interval< Length > & | RadiusLimits () const =0 | ||
| Signals that the user put the camera into a state that might signal to cut loose from the body. | |||
| virtual void | RadiusResetValue (Length radius)=0 | ||
| Signals that the user put the camera into a state that might signal to cut loose from the body. | |||
| virtual Length | RadiusResetValue () const =0 | ||
| Signals that the user put the camera into a state that might signal to cut loose from the body. | |||
| virtual void | Radius (Length radius)=0 | ||
| Signals that the user put the camera into a state that might signal to cut loose from the body. | |||
| virtual Length | Radius () const =0 | ||
| Signals that the user put the camera into a state that might signal to cut loose from the body. | |||
| Public Member Functions inherited from trax::AnimatedCamera | |||
| virtual std::shared_ptr< Module > | GetModule () const =0 | ||
| virtual std::vector< GeomList * > | OverlapQuery (unsigned int filterflags) const =0 | ||
| virtual GeomList * | OverlapQueryAny (unsigned int filterflags) const =0 | ||
| virtual void | Update ()=0 | ||
| Updates the camera by the fixed time step. | |||
| virtual void | StepBack ()=0 | ||
| Reverts the last positional change done by Update(). | |||
| virtual void | Stop ()=0 | ||
| Stops any animated inertial movement of the camera. | |||
| virtual void | Reset ()=0 | ||
| Resets the position of the camera. | |||
| virtual void | MaximumLinearVelocity (Velocity maxVelocity)=0 | ||
| Sets a maximum velocity that will not be exceeded. | |||
| virtual Velocity | MaximumLinearVelocity () const =0 | ||
| virtual void | SetVelocity (const spat::Vector< Velocity > &velocity)=0 | ||
| Set the camera velocity directly. | |||
| virtual void | SetVelocity (const spat::Vector< Velocity > &linearVelocity, const spat::Vector< AngularVelocity > &rotationalVelocity)=0 | ||
| virtual void | RotationalVelocity (const spat::Vector< AngularVelocity > &rotvel)=0 | ||
| Set the rotational velocity directly. | |||
| virtual void | ControllerTranslateX (Velocity dx)=0 | ||
| virtual void | ControllerTranslateY (Velocity dy)=0 | ||
| virtual void | ControllerTranslateZ (Velocity dz)=0 | ||
| virtual void | ControllerRotateX (AngularVelocity dx)=0 | ||
| virtual void | ControllerRotateY (AngularVelocity dy)=0 | ||
| virtual void | ControllerRotateZ (AngularVelocity dz)=0 | ||
| virtual void | DampingTranslate (Real damping)=0 | ||
| virtual Real | DampingTranslate () const =0 | ||
| virtual void | DampingRotate (Real damping)=0 | ||
| virtual Real | DampingRotate () const =0 | ||
| Public Member Functions inherited from trax::Camera | |||
| virtual const char * | TypeName () const noexcept=0 | ||
| virtual CameraType | GetType () const =0 | ||
| virtual void | SetFrame (const spat::Frame< Length, One > &frame)=0 | ||
| Sets position and orientation (pose) in global coordinates. | |||
| virtual spat::Vector< Velocity > | GetVelocity () const =0 | ||
| Gets the current velocity. | |||
| virtual void | EyePoint (const spat::Position< Length > &eyePoint)=0 | ||
| Sets the camera to look at eyePoint. | |||
| virtual spat::Position< Length > | EyePoint () const =0 | ||
| virtual void | Up (const spat::Vector< One > &up)=0 | ||
| virtual spat::Vector< One > | Up () const =0 | ||
| virtual void | LookAt (const spat::Position< Length > &lookAtPoint)=0 | ||
| virtual spat::Position< Length > | LookAt () const =0 | ||
| virtual bool | InFrustum (const spat::Position< Length > &position) const =0 | ||
| virtual const spat::Frame< Length, One > & | GetFrame () const =0 | ||
| virtual spat::Frame< Length, One > & | GetFrame ()=0 | ||
| Public Member Functions inherited from trax::Frustum | |||
| virtual void | SetFromFofy (Angle fovy=default_fovy, One aspect=default_aspect, Length zn=default_nearPlane, Length zf=default_farPlane)=0 | ||
| virtual void | SetFromDimensions (Length width, Length height, Length zn=default_nearPlane, Length zf=default_farPlane)=0 | ||
| virtual void | PlaneDistances (const common::Interval< Length > &planes)=0 | ||
| virtual Length | NearPlaneDistance () const =0 | ||
| virtual Length | FarPlaneDistance () const =0 | ||
| virtual void | Width (Length width)=0 | ||
| virtual Length | Width () const =0 | ||
| virtual void | Height (Length height)=0 | ||
| virtual Length | Height () const =0 | ||
| virtual void | Fovy (Angle fovy)=0 | ||
| The Field Of View angle in radiants. | |||
| virtual Angle | Fovy () const =0 | ||
| virtual void | AspectRatio (One aspect)=0 | ||
| virtual One | AspectRatio () const =0 | ||
| virtual void | ProjectionMatrix (const spat::Transformation< Real > &projection)=0 | ||
| virtual const spat::Transformation< Real > & | ProjectionMatrix () const =0 | ||
| virtual spat::Transformation< Real > & | ProjectionMatrix ()=0 | ||
| Frustum (const Frustum &)=delete | |||
| Frustum (Frustum &&)=delete | |||
| Frustum & | operator= (const Frustum &)=delete | ||
| Frustum & | operator= (Frustum &&)=delete | ||
| Public Member Functions inherited from trax::Identified< Camera > | |||
| virtual const std::string & | Reference (const std::string &name) const=0 | ||
| Gets a reference that was set for this object by name. | |||
| virtual const std::vector< char const * > & | ReferenceNames (const std::string &namePart) const=0 | ||
| Searches for all reference names that countain namePart as substring in the name. | |||
| virtual IDType | ID () const noexcept=0 | ||
| Identified (const Identified &)=delete | |||
| Identified & | operator= (const Identified &)=delete | ||
Additional Inherited Members | |
| Static Public Member Functions inherited from trax::Camera | |
| static dclspc std::unique_ptr< Camera > | Make (CameraType type=CameraType::cam_basic) noexcept |
| Makes a Camera object. | |
| Static Public Attributes inherited from trax::Frustum | |
| static const Angle | default_fovy |
| static const One | default_aspect |
| static const Length | default_nearPlane |
| static const Length | default_farPlane |
Interface for cameras that can get attached to a Body.
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virtual |
If attached to a module, the camera will stay on top of the terrain and will not penetrate geoms in the scene.
Implements trax::AnimatedCamera.
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pure virtual |
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pure virtual |
Reimplemented from trax::AnimatedCamera.