Trax3 3.1.0
trax track library
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trax::Scene Member List

This is the complete list of members for trax::Scene, including all inherited members.

BeginSimulation() noexcept=0trax::Scenepure virtual
CreateBallAndSocketJoint(Body *pBodyA, const spat::Frame< Length, One > &localAnchorA, Body *pBodyB, const spat::Frame< Length, One > &localAnchorB) const =0 (defined in trax::Scene)trax::Scenepure virtual
CreateBody() const =0 (defined in trax::Scene)trax::Scenepure virtual
CreateDistanceJoint(Body *pBodyA, const spat::Frame< Length, One > &localAnchorA, Body *pBodyB, const spat::Frame< Length, One > &localAnchorB) const =0 (defined in trax::Scene)trax::Scenepure virtual
CreateGeom(GeomType type) const =0 (defined in trax::Scene)trax::Scenepure virtual
CreateGeomCapsule() const =0 (defined in trax::Scene)trax::Scenepure virtual
CreateGeomConvexMesh() const =0 (defined in trax::Scene)trax::Scenepure virtual
CreateGeomCuboid() const =0 (defined in trax::Scene)trax::Scenepure virtual
CreateGeomCylinder() const =0 (defined in trax::Scene)trax::Scenepure virtual
CreateGeomHeightField() const =0 (defined in trax::Scene)trax::Scenepure virtual
CreateGeomSphere() const =0 (defined in trax::Scene)trax::Scenepure virtual
CreateGeomTriangleMesh() const =0 (defined in trax::Scene)trax::Scenepure virtual
CreateGestalt() const =0 (defined in trax::Scene)trax::Scenepure virtual
CreateGestalt(spat::Box< Length > box, Mass mass) const noexcept=0 (defined in trax::Scene)trax::Scenepure virtual
CreateHingeJoint(Body *pBodyA, const spat::Frame< Length, One > &localAnchorA, Body *pBodyB, const spat::Frame< Length, One > &localAnchorB) const =0 (defined in trax::Scene)trax::Scenepure virtual
CreateShape() const =0 (defined in trax::Scene)trax::Scenepure virtual
CreateSliderJoint(Body *pBodyA, const spat::Frame< Length, One > &localAnchorA, Body *pBodyB, const spat::Frame< Length, One > &localAnchorB) const =0 (defined in trax::Scene)trax::Scenepure virtual
CreateTrackJointFeeder(const Body &bodyMoving, const spat::Frame< Length, One > &localAnchor) noexcept=0 (defined in trax::Scene)trax::Scenepure virtual
CreateTrackJointFeeder(const Body &bodyMoving, const spat::Frame< Length, One > &localAnchor, const Body &bodyTrack) noexcept=0 (defined in trax::Scene)trax::Scenepure virtual
CreateTrackJointFeederMotorModel(const Body &bodyMoving, const spat::Frame< Length, One > &localAnchor) noexcept=0 (defined in trax::Scene)trax::Scenepure virtual
CreateTrackJointFeederMotorModel(const Body &bodyMoving, const spat::Frame< Length, One > &localAnchor, const Body &bodyTrack) noexcept=0 (defined in trax::Scene)trax::Scenepure virtual
DumpTasksTo(std::ostream &stream) const noexcept=0trax::Scenepure virtual
EndSimulation() noexcept=0trax::Scenepure virtual
Gravity(const spat::Vector< Acceleration > &gravityAccelerarion)=0trax::Scenepure virtual
Gravity() const =0trax::Scenepure virtual
ID() const noexcept=0trax::Identified< Scene >pure virtual
IsSimulationRunning() const noexcept=0trax::Scenepure virtual
IsValid(bool bSilent=true) const noexcept=0trax::Scenepure virtual
JackOnSimulationStep() noexcept=0trax::Scenepure virtual
Loop(Time forTimePeriod)=0trax::Scenepure virtual
Make(const Simulator &simulator) noexcepttrax::Scenestatic
Pause() noexcept=0trax::Scenepure virtual
PlugToStop() noexcept=0trax::Scenepure virtual
Reference(const std::string &name) const=0trax::Identified< Scene >pure virtual
ReferenceNames(const std::string &namePart) const=0trax::Identified< Scene >pure virtual
Register(Simulated &simulated)=0trax::Scenepure virtual
Release(TrackJointFeeder &feeder) noexcept=0 (defined in trax::Scene)trax::Scenepure virtual
Resume() noexcept=0trax::Scenepure virtual
Simulate()=0 (defined in trax::Scene)trax::Scenepure virtual
Simulate(Time forTimePeriod)=0 (defined in trax::Scene)trax::Scenepure virtual
SimulationTime() const noexcept=0trax::Scenepure virtual
Step(Time dt=fixed_timestep)=0trax::Scenepure virtual
Stop() noexcept=0trax::Scenepure virtual
TypeName() const noexcept=0trax::Scenepure virtual
Unregister(const Simulated &simulated)=0trax::Scenepure virtual
UnregisterAllSimulated()=0trax::Scenepure virtual
Up(const spat::Vector< One > &up)=0trax::Scenepure virtual
Up() const =0trax::Scenepure virtual
~Scene()=default (defined in trax::Scene)trax::Scenevirtual