Trax3 3.1.0
trax track library
Loading...
Searching...
No Matches
spat::VectorBundle2< Valtype, ValtypeT > Member List

This is the complete list of members for spat::VectorBundle2< Valtype, ValtypeT >, including all inherited members.

Equals(const VectorBundle2 &bundle, Valtype epsilon_length=std::numeric_limits< Valtype >::epsilon(), ValtypeT epsilon_lengthT=std::numeric_limits< ValtypeT >::epsilon()) const noexceptspat::VectorBundle2< Valtype, ValtypeT >inline
Init() noexceptspat::VectorBundle2< Valtype, ValtypeT >inline
Init(const VectorBundle< Valtype, ValtypeT > &bundle, const Vector< ValtypeT > &up) noexceptspat::VectorBundle2< Valtype, ValtypeT >inline
IsOrthoNormal(ValtypeT epsilon_length=2 *std::numeric_limits< ValtypeT >::epsilon(), ValtypeT epsilon_angle=2 *std::numeric_limits< ValtypeT >::epsilon()) const noexceptspat::VectorBundle2< Valtype, ValtypeT >inline
Nspat::VectorBundle2< Valtype, ValtypeT >
Normalize() noexceptspat::VectorBundle2< Valtype, ValtypeT >inline
operator VectorBundle< Valtype, ValtypeT >() const noexceptspat::VectorBundle2< Valtype, ValtypeT >inline
operator=(const Frame< Valtype, ValtypeT > &frame) noexcept (defined in spat::VectorBundle2< Valtype, ValtypeT >)spat::VectorBundle2< Valtype, ValtypeT >inline
operator=(const Rotation< ValtypeT > &rot) noexcept (defined in spat::VectorBundle2< Valtype, ValtypeT >)spat::VectorBundle2< Valtype, ValtypeT >inline
operator=(const Valtype2 *pVal) noexcept (defined in spat::VectorBundle2< Valtype, ValtypeT >)spat::VectorBundle2< Valtype, ValtypeT >
operator=(const Valtype2 *pVal) noexcept (defined in spat::VectorBundle2< Valtype, ValtypeT >)spat::VectorBundle2< Valtype, ValtypeT >inline
OrthoNormalize() noexceptspat::VectorBundle2< Valtype, ValtypeT >inline
Pspat::VectorBundle2< Valtype, ValtypeT >
ptr() noexceptspat::VectorBundle2< Valtype, ValtypeT >inline
ptr() const noexceptspat::VectorBundle2< Valtype, ValtypeT >inline
Rotate(const Vector< ValtypeT > &nr, ValtypeT angle) noexceptspat::VectorBundle2< Valtype, ValtypeT >inline
Rotate(const Vector< ValtypeT > &r) noexceptspat::VectorBundle2< Valtype, ValtypeT >inline
RotateNor(ValtypeT angle) noexceptspat::VectorBundle2< Valtype, ValtypeT >inline
RotateTan(ValtypeT angle) noexceptspat::VectorBundle2< Valtype, ValtypeT >inline
Tspat::VectorBundle2< Valtype, ValtypeT >
TransportNor(Valtype d) noexceptspat::VectorBundle2< Valtype, ValtypeT >inline
TransportTan(Valtype d) noexceptspat::VectorBundle2< Valtype, ValtypeT >inline
TransportTo(Valtype d) noexceptspat::VectorBundle2< Valtype, ValtypeT >inline
TransportTo(const Position2D< Valtype > &p) noexceptspat::VectorBundle2< Valtype, ValtypeT >inline
VectorBundle2() noexcept=defaultspat::VectorBundle2< Valtype, ValtypeT >
VectorBundle2(Valtype x, Valtype y, Valtype z, ValtypeT tx, ValtypeT ty, ValtypeT tz, ValtypeT nx, ValtypeT ny, ValtypeT nz) noexceptspat::VectorBundle2< Valtype, ValtypeT >inline
VectorBundle2(const Position< Valtype > &pos, const Vector< ValtypeT > &tan, const Vector< ValtypeT > &nor) noexceptspat::VectorBundle2< Valtype, ValtypeT >inline
VectorBundle2(const VectorBundle< Valtype, ValtypeT > &bundle, const Vector< ValtypeT > &nor) noexceptspat::VectorBundle2< Valtype, ValtypeT >inline
VectorBundle2(const Position< Valtype > &pos, const Rotation< ValtypeT > &rot) noexceptspat::VectorBundle2< Valtype, ValtypeT >inline
VectorBundle2(const Frame< Valtype, ValtypeT > &frame) noexceptspat::VectorBundle2< Valtype, ValtypeT >inlineexplicit
VectorBundle2(const Rotation< ValtypeT > &rot) noexceptspat::VectorBundle2< Valtype, ValtypeT >inlineexplicit
VectorBundle2(const Valtype2 *pVal) noexceptspat::VectorBundle2< Valtype, ValtypeT >inlineexplicit