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Trax3 3.1.0
trax track library
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A physics Simulator is the main component of a physics simulation. It manages the setup and the shutdown of the physical simulator (in our case for now: NVIDIA's PhysX). A Scene creates all the physical objects in one simulation. Several Scenes can be simulated by one Simulator, independent of each other.
The simulation loop is the main loop of a physics simulation. It updates the physics world by advancing the simulation time, handling collisions, and applying forces. The loop typically runs at a fixed time step to ensure consistent simulation results. The Scene object provides the methods to either step the simulation by a fixed time step or running the simulation on its own.