Trax3 3.1.0
trax track library
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SceneCollection.h
1// trax track library
2// AD 2025
3//
4// "the resolution of all the fruitless searches"
5//
6// Peter Gabriel
7//
8// Copyright (c) 2025 Trend Redaktions- und Verlagsgesellschaft mbH
9// Copyright (c) 2019 Marc-Michael Horstmann
10//
11// Permission is hereby granted to any person obtaining a copy of this software
12// and associated source code (the "Software"), to use, view, and study the
13// Software for personal or internal business purposes, subject to the following
14// conditions:
15//
16// 1. Redistribution, modification, sublicensing, or commercial use of the
17// Software is NOT permitted without prior written consent from the copyright
18// holder.
19//
20// 2. The Software is provided "AS IS", without warranty of any kind, express
21// or implied.
22//
23// 3. All copies of the Software must retain this license notice.
24//
25// For further information, please contact: horstmann.marc@trendverlag.de
26
27
28
29#pragma once
30
31#include "trax/Configuration.h"
32#include "trax/collections/Collection.h"
33
34namespace trax{
35
36 struct Scene;
37
38 struct SceneCollection : public Collection<SceneCollection,Scene>{
39
41 static dclspc std::unique_ptr<SceneCollection> Make() noexcept;
42
43
44 };
45
46
47}
Namespace of all the trax track libraries classes and methods.
Definition Collection.h:17
Definition SceneCollection.h:38
static dclspc std::unique_ptr< SceneCollection > Make() noexcept
Makes a standard SceneCollection object.
A physical simulation scene for running a simulation and creating physical objects in the scene.
Definition Scene.h:72